loading meshes

Blitz3D Forums/Blitz3D Beginners Area/loading meshes

this is what i have:
Graphics3D 1280,800
SetBuffer BackBuffer()

light=CreateLight()

cam=CreateCamera()


model=LoadMesh("model.bb")
PositionEntity model, 0,0,6
ScaleEntity model, 0.3,0.3,0.3


While Not KeyDown(1)

RenderWorld

Flip

Wend

End


When i try this, an error pops up saying 'Entity does not exist'.

Oh and, i am not familiar with the 'Include' command. Can someone please tell me what i put after i wrote
Include "model.bb"
as i dont know.

thanks anyway