Well if you never use it obviously you'll never know how nice Visual C++'s debugger / other features are. BTW, I don't think anyone's saying that C++ is the language for "Real Programmers" and that it always will be, because of course it's not true. New languages will eventually replace older ones, but for the time being C++ is still the best choice for programming high-performance game engines. That may change, but it's hard to say. C# / Java / etc. are promising languages, but they still need performance improvements before they can compete with C++ for games programming.
C++
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