Which does beg the question -- is there any way for BlitzMax to use an incbinned DLL without needing to save it to disk first?
Audio help for Vista
BlitzMax Forums/BlitzMax Programming/Audio help for VistaThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.