JV ODE _ Newbie Question

Blitz3D Forums/Blitz3D Userlibs/JV ODE _ Newbie Question

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"Parent the camera to a small Blitz sphere and use Blitz collision checking against the visible room mesh entity (not the TriMesh). When the sphere comes into contact with the room mesh, both it and the camera will not be able to penetrate it."

I lost my entire day in this subject. No success :(((

Thanks for the help