Open B3D Source to Registered Users?

Miscellaneous Forums/General Discussion/Open B3D Source to Registered Users?

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irrlicht.b3d is open source, cross platform and well over 50% completed. Why not just give gman a hand with that?
It 'feels' like B3D and the engine underneath supports OGL DX9, shadows, shaders, parallax mapping, loads of 3d formats and everything else people keep asking for.

..that these things typically end up with everybody handbagging everybody else

-D4NM4N swings spiky "Man-bag"+2 for 5 Pts damage :)