No I'm not pulling your leg but I don't add individual vertices or triangles. I take a basic primitive ( like a cube ) and unweld, slice, cull, scale and colour it, do the same with a cylinder, add them together etc...
I could not be arsed learning how to use a 3d package tbh.
My landscape meshes are created procedurally, as are some of the trees & buildings, given a few paramaters.
I could not be arsed learning how to use a 3d package tbh.
My landscape meshes are created procedurally, as are some of the trees & buildings, given a few paramaters.