Readpixel Discrepancy

Blitz3D Forums/Blitz3D Beginners Area/Readpixel Discrepancy

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If you really wanted to maximize how many people played your game, you would support 16-bit. I never really found it much more work to implement. You should try to avoid using read/writepixel if possible, especially in game time. I think 16-bit is 565 in bitmaps and 555 for video.