Readpixel Discrepancy

Blitz3D Forums/Blitz3D Beginners Area/Readpixel Discrepancy

Today I wouldn't use 16 Bit anymore, this mentioned problem is only one problem that may appear. It is however nice to offer flexible screensettings, so even old rigs can run your game in a worst case scenario like 640*480*16. Games usually don't need to search for exact RGB matches in pixels. If a tool is doing so, then you may force 32 Bit.