Here's my start
it's very flawed but the math should be all there
Mouse wheel adjusts the radius and I haven't got the
angles to the start and end point from the center
the curve also doesn't follow the mouse from the center
like it should
it's very flawed but the math should be all there
Mouse wheel adjusts the radius and I haven't got the
angles to the start and end point from the center
the curve also doesn't follow the mouse from the center
like it should
Graphics 640, 480, 32, 2 SetBuffer BackBuffer() startx=320 starty=240 Radius=100 While Not KeyHit(1) LockBuffer() ms = MilliSecs() mx = MouseX() my = MouseY() radius = MouseZ()*10 chord = Sqr( ((startx - mx)*(startx - mx)) + ((starty - my)*(starty - endy))) MidX=Sqr((startx - mx)*(startx - mx)) MidY=Sqr((starty - my)*(starty - my)) MidChord= chord/2 sideB=Sqr((Radius*Radius)-(MidChord*Midchord)) angleToCenter = ATan2(mx,my)-90 RadX=Sin(angleToCenter)*Radius+MidX RadY=Cos(angleToCenter)*Radius+MidY ;angleToStart=atan2() Radx and rady need to be transformed to center and startx and starty transformed ;angleToEnd=atan2()Radx and rady need to be transformed to center and mx and my transformed ;For i = angleToStart to angleToEnd For i = angleToCenter-30 To angletocenter+30 WritePixel RadX+Sin(i)*Radius,RadY+Cos(i)*Radius,$FFFFFF Next ms = MilliSecs() - ms UnlockBuffer() Flip 0 Cls Wend End