MaxIDE Community Edition - v2.00 beta 3

BlitzMax Forums/BlitzMax Programming/MaxIDE Community Edition - v2.00 beta 3

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

*If* there were to be a Maxgui.wxMax driver

Like you say.. not much point in doing that probably... mostly because you'd end up with much less functionality than you started with - ignoring the obvious usefulness for legacy MaxGUI code.

However, since I'll be offline for a wee while I might have a go at a wxMax-based IDE...

Trying to get myself up-to-date with the MaxGUI/CEMaxIDE source before I go offline (apparently tonight)... found a compile bug (OSX) :
datanodes.bmx, line 593 (from cvs version), I had to add an underscore in front of GetIndex().
btw, when you run it the first time, what's bmk doing? building something??