*If* there were to be a Maxgui.wxMax driver
Like you say.. not much point in doing that probably... mostly because you'd end up with much less functionality than you started with - ignoring the obvious usefulness for legacy MaxGUI code.
However, since I'll be offline for a wee while I might have a go at a wxMax-based IDE...
Trying to get myself up-to-date with the MaxGUI/CEMaxIDE source before I go offline (apparently tonight)... found a compile bug (OSX) :
datanodes.bmx, line 593 (from cvs version), I had to add an underscore in front of GetIndex().
btw, when you run it the first time, what's bmk doing? building something??