converning the .label clause

Blitz3D Forums/Blitz3D Programming/converning the .label clause

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I think it's great to be able to still place labels in code and to use those for pointing a Restore, Gosub or Goto at. But, I was wondering if anyone found a way to get the address of that label.

Next, I wish to know if anyone ever performed a Goto / Gosub / Restore using your own memory address or a bank address.