;changing the color of the objects If KeyDown( 2 )=True And red#>0 Then red#=red#-1 If KeyDown( 3 )=True And red#<255 Then red#=red#+1 If KeyDown( 4 )=True And green#>0 Then green#=green#-1 If KeyDown( 5 )=True And green#<255 Then green#=green#+1 If KeyDown( 6 )=True And blue#>0 Then blue#=blue#-1 If KeyDown( 7 )=True And blue#<255 Then blue#=blue#+1 EntityColor car, red#, green#, blue# EntityColor bws, red#, green#, blue# EntityColor fws, red#, green#, blue# EntityColor middle, red#, green#, blue#
Above it is not so much of a problem, it is basically what i want except that when i add other objects, that will be colored separately, i will be using many more keys. What i am asking is if i can only stick to these 6 keys and choose the part i want to color.
Right now, i have no idea on how to separate the parts and allow the player to choose which part he wants to customize (color)
Here are the steps that the player will folow:
1) first pick the object you want to color
2)then change the color using only a few keys (the six i mentioned)
**The only object that will be colored after these steps will be the one that was picked in the beginning**
oh and thanks for posting, pirate, quite new here