A little problem..
Light information is lost on the blended layer..
it works like this,
Oringal mesh with lightning
Blends with
Texture1 Wokkrs good as orginal is white. and lighting.
Blends with
Mask1.. Pure flatt white no light info in this layer.
Blends with
Texture2 oh nooo its pure white flat !
THis means that you have to add shade to the blending colors yor self.. i realy dont know how to do this :D
Light information is lost on the blended layer..
it works like this,
Oringal mesh with lightning
Blends with
Texture1 Wokkrs good as orginal is white. and lighting.
Blends with
Mask1.. Pure flatt white no light info in this layer.
Blends with
Texture2 oh nooo its pure white flat !
THis means that you have to add shade to the blending colors yor self.. i realy dont know how to do this :D