Actually it's lot simpler, a 3d poker game :)
-Is there any problems for Blitz3D to work with a C++ coded server?
-How would I send the account information to the server and get the response if it's true and sign in the player, then get the score etc. data for that player?
-Is there any problems for Blitz3D to work with a C++ coded server?
-How would I send the account information to the server and get the response if it's true and sign in the player, then get the score etc. data for that player?