Multitexture, Howto?

BlitzMax Modules Forums/MiniB3D/Multitexture, Howto?

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Import sidesign.minib3d

Graphics3D 800, 600

cam = CreateCamera()
MoveEntity cam, 0, 0, -15

cube = CreateCube()
EntityFX cube, 1

tex1 = LoadTexture("part1.bmp")
tex2 = LoadTexture("test.bmp")

''method 1
EntityTexture cube, tex1, 0, 0
EntityTexture cube, tex2, 0, 1

Rem'method 2
brush = CreateBrush()

BrushTexture brush, tex1, 0, 0
BrushTexture brush, tex2, 0, 1

PaintMesh cube, brush
EndRem

Repeat

	TurnEntity cube, 0, 1, 0
	RenderWorld()
	Flip
	
Until KeyHit(key_escape)

End