The point that Happy Sammy made was that the handheld devices that used the ARM processors could be potential targets for BlitzMax, thus the GP2X which uses the ARM.
Let me do a rundown of CPU specs per handheld device:
Nintendo DS
Two ARM processors, an ARM946E-S main CPU and ARM7TDMI co-processor at clock speeds of 67 MHz and 33 MHz respectively
Sony PSP
333MHz MIPS R4000 (32-bit) CPU
Apple iPod
90Mhz times two ARM 7TDMI-derived CPUs
Apple iPhone
620Mhz ARM1176JZF chip with TrustZone
GP32
133Mhz Samsung S3C2400X01 (ARM920T core)
GP2X
200MHz ARM920T host processor, 200MHz ARM940T programmable coprocessor
Note: most of the info is from the wikipedia
Let me do a rundown of CPU specs per handheld device:
Nintendo DS
Two ARM processors, an ARM946E-S main CPU and ARM7TDMI co-processor at clock speeds of 67 MHz and 33 MHz respectively
Sony PSP
333MHz MIPS R4000 (32-bit) CPU
Apple iPod
90Mhz times two ARM 7TDMI-derived CPUs
Apple iPhone
620Mhz ARM1176JZF chip with TrustZone
GP32
133Mhz Samsung S3C2400X01 (ARM920T core)
GP2X
200MHz ARM920T host processor, 200MHz ARM940T programmable coprocessor
Note: most of the info is from the wikipedia