You have a team? This is first time that's been mentioned.
well, the problem with selling an MMO for $50 is simply that you will br pricing yourself way above the world's best MMO's like warcraft and the new warhammer online. One thing to consider is that mainstream MMO's take several years to make, hundreds of developers and artists, and millions of dollars.
It's good to have ambition for your games, but I think you fell out the reality tree a long time ago.
well, the problem with selling an MMO for $50 is simply that you will br pricing yourself way above the world's best MMO's like warcraft and the new warhammer online. One thing to consider is that mainstream MMO's take several years to make, hundreds of developers and artists, and millions of dollars.
It's good to have ambition for your games, but I think you fell out the reality tree a long time ago.