Create an "internal" clock

BlitzMax Forums/BlitzMax Beginners Area/Create an "internal" clock

tonyg, would your suggestion be based on using Millisecs() every loop, or something? That seems like an ugly way to track milliseconds. If I use SetTimer(1000) and base everything off of millisecond ticks as above, the clock hangs after a few seconds... [edit] never mind, i have the millisecond resolution under control [/edit]