Debug Logging from Lists

BlitzMax Forums/BlitzMax Beginners Area/Debug Logging from Lists

Perhaps I have a conceptual problem on my end? I wanted to print out some sort of representation of the card object... but I guess the card doesn't have a "name" at all because it's just a card object with Suit and Rank...

Ok - changed my loops to this:

		For Local x:Int = 1 To 13
			For Local y:Int = 1 To 4
				Local Card:TCard = New TCard
				DebugLog("New Card Created") 
				Card.Rank = x
				Card.Suit = y
				DebugLog("New Card's X and y set to: " + x + "," + y) 
				DeckList.AddLast(Card) 
				Local c:TCard = (TCard(DeckList.Last())) 
				DebugLog("Object added to list with suit / rank of: " + c.Suit + "," + c.Rank) 
			Next
		Next


Now works like a charm. Thanks!