Syntax highlighting

BlitzMax Forums/BlitzMax Beginners Area/Syntax highlighting

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

On BLIde you can activate the 'complete modules hilighting' option and you'll get all the public identifiers on a module hilighted properly without any performance cost, and without the need of rebuild anything or change any module source code. This can be done becouse the BLIde parser is... mmm... FAST!!!