(Resized 100 times, taking an average of 75ms on my PC.)
Wow! That's lightning fast! Is that 75ms per canvas, or per complete resize? If it's the latter, then your PC is running circles around my Core 2 Duo laptop (averaging at about 900ms per complete resize [or in other words, as there are 48 canvases being resized, 19ms per canvas]).
Edit:
@coconut76: is it not possible for you to just send me just your GUI code, and leave out all the other stuff to do with loading/rendering graphics if you don't want to trust me with the entire source?
However I should mention that other MaxGUI users have sent me their source code in the past and I haven't run off and sold their hard work for millions - remember, I'm a coder myself and I know how terrible it would be for that to happen. When the new Windows module was first introduced, Grisu was having problems and he sent me the source to his DFA archive where all know problems have now been ironed out.
Also I compile Grisu's source as a final test before sending out public releases of the latest MaxGUI changes to see if there are any new problems introduced. Still, I'm not going to blame you if you are hesitant to do so... It's just I'm not sure I can be of any more help.