Creating modules

BlitzMax Forums/BlitzMax Programming/Creating modules

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>Are there .a and .i files in the mod folder?

There's two .a files in the same directory, and Bmax made a folder in that directory with some .i files, .o files, and .s files.

>What is the output for building the module?

Building Modules
Compiling:GE.bmx
flat assembler  version 1.66
3 passes, 1005 bytes.
Archiving:GE.debug.win32.x86.a
ar: creating C:/Programing/BlitzMax/mod/Yah.mod/GE.mod/GE.debug.win32.x86.a
Compiling:GE.bmx
flat assembler  version 1.66
3 passes, 623 bytes.
Archiving:GE.release.win32.x86.a
ar: creating C:/Programing/BlitzMax/mod/Yah.mod/GE.mod/GE.release.win32.x86.a

Process complete