glad you find it useful. its nothing fancy but like i said i just whipped it up quickly, but it should demonstrate atleast one way (not nessicarly the right way) to:
-draw the images in a certian order and include the offsets where needed
-scroll the map with the mouse
although i think probably tiles would be better then one large image
-move a charcter or object individually from the scroll
- simple use of x and y offsets
instead of hardcoding the movement ie. 10 it would be better to store it in a variable ie. global movementspeed = 10 but i'm sure you already know that ;-)
-draw the images in a certian order and include the offsets where needed
-scroll the map with the mouse
although i think probably tiles would be better then one large image
-move a charcter or object individually from the scroll
- simple use of x and y offsets
instead of hardcoding the movement ie. 10 it would be better to store it in a variable ie. global movementspeed = 10 but i'm sure you already know that ;-)