I found a solution just a while ago; will try what you've suggested. Basically I created a texture, drew the entire map onto it and then assigned the texture to a sprite. (Though it only shows part of the map!)
I'll also check out this nSprite 2 library; I know there's a few of those floating around.
I'll also check out this nSprite 2 library; I know there's a few of those floating around.