Xzider: Thankyou for posting an executable and screenshots :)
Isn't this code compatable with Blitz plus? erg... I thought it would be... I actually had a free version of blitz2d (don't worry... got it from a magazine) before I purchased Blitz3d... I thought it had all the commands except the "graphics3d" commands....
...I wonder what the limitations of that ol' blitz2d were actually... "hmmm" & such. Maybe you could register it so you could actually get support or something... oh well.. never mind.
I've managed to figure out how to display textures on the walls... bit dodgey right now, but I did it at 3AM after two hours of sleep. I'll post it when it's stable (-ish).
Oh, and I'll post a screenshot or two and an executable... (well... probably a zip with the *.exe and a texture file).
(Oh, and I should add a vetex snapping option....)
Isn't this code compatable with Blitz plus? erg... I thought it would be... I actually had a free version of blitz2d (don't worry... got it from a magazine) before I purchased Blitz3d... I thought it had all the commands except the "graphics3d" commands....
...I wonder what the limitations of that ol' blitz2d were actually... "hmmm" & such. Maybe you could register it so you could actually get support or something... oh well.. never mind.
I've managed to figure out how to display textures on the walls... bit dodgey right now, but I did it at 3AM after two hours of sleep. I'll post it when it's stable (-ish).
Oh, and I'll post a screenshot or two and an executable... (well... probably a zip with the *.exe and a texture file).
(Oh, and I should add a vetex snapping option....)