2d lanscape generator Blitz3d to BMAX

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yep this is what it is supposed to do thanks, seem apart from the array issue it was a few int to float and vice versa conversions that had me stumped, elsewise its pretty much the same......think we should add it to the archives as a 2d land geneartion, as its stored in an array i imagine it could be used to make destructible aka worms style landscapes.....