..well..while I do respect approach fro 'a to z' , I have to say that I cant see what limits you see in Unity by using their editor?? What i see is that it saves me loads of time by placing objects on scene trough coding and compile/run every now and then to see are there any flaws...in Unity i setup scene in no time in comparison with code it all...and i cant see as a loss of any kind and im not feeling 'cool' to hardcode all that..its just waste..and last, can you tell me, what type of games unity is incapable of please?? Or im missing something...