>Raytracing in Blitz3D 2? Not sure we need that.
Why not? We need it, but now we are speculating. Mark is working on his own private procject where he wanted to have raytracing, nothing to do with blitz3d 2 ;)
Why not? We need it, but now we are speculating. Mark is working on his own private procject where he wanted to have raytracing, nothing to do with blitz3d 2 ;)