Use the timing code from the castle demo (in the Mak folder), or choose some timing code from the code archives and use that.
The other solution is to move the object slower. I.e. try moving it by 0.1 units instead of 1 unit at a time.
The other solution is to move the object slower. I.e. try moving it by 0.1 units instead of 1 unit at a time.