FBX and LWO wont be any problem to implement ;-)
Nexus can use .3ds, .b3d right now, and i am working on .x now. Later on i will try to implement .fbx and .lwo as you suggest ;-)
Nexus can use .3ds, .b3d right now, and i am working on .x now. Later on i will try to implement .fbx and .lwo as you suggest ;-)