I'm glad to announce that I've published my first tutorial, relative to an important game development aspect... the lightmaps! In this easy guide you'll find, over the process to generate lightmaps in Blender, a trick to optimize their aspect in the game and with the Blitz3D source code you will be able to learn how to handle them in a possible-game framework.
Other video tutorials will be published soon!
Stay tuned!
www.gandaldf.com
GaNDaLDF
Other video tutorials will be published soon!
Stay tuned!
www.gandaldf.com
GaNDaLDF