Ervin
It's made me a few extra sales - not many, but it's all good publicity.
The other thing is I've got a review due from Bytten on the 25th April, http://www.bytten.com, so hopefully they won't pan the game too much and I can link from my website without too much shame ;-)
I've been working along the lines of getting one piece of publicity out per day. I've come to realise that the saying 'if you build it, they will come' is a load of bullsh*t. You have to market. I've also come to realise the indie scene is predisposed towards RPG's, anything involving zombies, and 2D graphics, particularly 2d, which I dislike - so I've got to work a little harder.
Incidentally, I've also submitted TU to this;
http://www.indiecade.com
Who knows? Maybe it'll lead somewhere.
(Also, I wonder if it worked for Plash in the end? He hasn't posted again)
It's made me a few extra sales - not many, but it's all good publicity.
The other thing is I've got a review due from Bytten on the 25th April, http://www.bytten.com, so hopefully they won't pan the game too much and I can link from my website without too much shame ;-)
I've been working along the lines of getting one piece of publicity out per day. I've come to realise that the saying 'if you build it, they will come' is a load of bullsh*t. You have to market. I've also come to realise the indie scene is predisposed towards RPG's, anything involving zombies, and 2D graphics, particularly 2d, which I dislike - so I've got to work a little harder.
Incidentally, I've also submitted TU to this;
http://www.indiecade.com
Who knows? Maybe it'll lead somewhere.
(Also, I wonder if it worked for Plash in the end? He hasn't posted again)