I want to do a test to see how many ImagesCollide(image,x,y,0,background,0,0,0) I can do in a frame- my monitor runs at 60Hz. Where 'image' is a relatively small object(16bit) and the 'background' is a 1024x768, 16 bit color image.
Is there a command to find the position of the vertical beam, like in older Blitz's? If I can't do enough of these collision checks before I go over a frame interval - I will have to use the more standard collision checking technique. (I am planning on having a lot of objects in my game all of which will need collision checks with the background, as well as other objects.
Thanks Rico
Is there a command to find the position of the vertical beam, like in older Blitz's? If I can't do enough of these collision checks before I go over a frame interval - I will have to use the more standard collision checking technique. (I am planning on having a lot of objects in my game all of which will need collision checks with the background, as well as other objects.
Thanks Rico