Bass23

Blitz3D Forums/Blitz3D Userlibs/Bass23

Hi, the problem is that the original BASS_RecordStart want a pointer of a RECORDPROC Structur (Flag number 4). But with "0" you return only an INT value.

Use BASS_RecordStartInt (48000,2,BASS_SAMPLE_FLOAT,0,0) , or BASS_RecordStartSimple (see blitz_bass_record_functions.txt for this, its the same as BASS_RecordStart but without callbacks)

Btw, Bass 2.4 is out now, but it is not longer compatibel to the versions 2.3.x.x. (and so to BBS) For the moment i recommand to keep the version 2.3.x.x as the new api use a lots of pointers und structs..so not really B3D or B+ friendly. Another point is that 2.3.x.x is very stable and i have not the time at the moment to work on a 2.4 port, but.....we will see....

bye