HLSL. Possible?

Blitz3D Forums/Blitz3D Userlibs/HLSL. Possible?

Hi,

B3D is a Dx7 engine. Well. It is possible to use the DX9 engine shader with an EXTERNAL DLL like this ?
Call_shader_DLL(Buffer_adr,width,height,depth,"pixel_shader_routine.fx")

Buffer_adr = Texture or Image buffer ;-)
JP