Nothing here that a vanilla Blitz3D installation cannot do - other than the shadows (unless you do them yourself).
Of course, you have to have meshes that are split into multiple objects to get really good dynamic lighting. One of the good uses of 'Deep Exploration'.
/me clutches Blitz3D and scampers off.
Of course, you have to have meshes that are split into multiple objects to get really good dynamic lighting. One of the good uses of 'Deep Exploration'.
/me clutches Blitz3D and scampers off.