I'm someone who always likes when people go the traditional 2d route, ie pixeled/hand drawn/pre rendered images.
But I have to say. Seeing games like starcraft 2 have altered my view a bit. It is possible now to use 3d, and not have it look so...."3d". For lack of a better term. Not so polygonal and computery.
Actually warcraft 3 changed my mind, but I still preferred to see more traditional 2d graphics. Real handdrawn imagery and sprites have a certain appeal imo.
But after seeing sc2,( and other more recent titles ) I think you can do good things with whatever way you go.
Yeah, everything is rendered with a 3d system, but only in a 2d plane using orthographic projection. So for the sake of simplicity, can't we just call it 2d and be done with it? :o)
But I have to say. Seeing games like starcraft 2 have altered my view a bit. It is possible now to use 3d, and not have it look so...."3d". For lack of a better term. Not so polygonal and computery.
Actually warcraft 3 changed my mind, but I still preferred to see more traditional 2d graphics. Real handdrawn imagery and sprites have a certain appeal imo.
But after seeing sc2,( and other more recent titles ) I think you can do good things with whatever way you go.
Yep, i'm sure everything in blitzmax is rendered in a 3d world
Yeah, everything is rendered with a 3d system, but only in a 2d plane using orthographic projection. So for the sake of simplicity, can't we just call it 2d and be done with it? :o)