Flow3D Compatibility update: GL issues fixed.

Miscellaneous Forums/General Discussion/Flow3D Compatibility update: GL issues fixed.

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OSM is more advanced than the typical .scene format and is used by our commercial 3dsmax exporter. We will probably add .scene support later. But Flow development has mostly been driven by a commercial project and was always primarily for our own personal use.

FlowED that comes with flow lets you make a scene from scratch out of regular Ogre meshes.

You can choose your scene manager, set up your global world settings, sky type, shadow techniques etc, and load individual meshes static, or skinned, create lights, cameras, particles and instances of any entity and do simple heirarchy rigging then both save and load XML .OSM scene files. OSM also has a binary format that can be compiled from the standard .XML scene files using a seperate utility.

.Scene is something we have been considering adding in addition to .OSM. They both come with sceneloader and scene serializer libraries and interface with Ogre in a similar way. Flow uses the OFusion Pro Sceneloader/Serializer libs which are still compatible with output from the CE (community edition).