It's one of these two commands that fixes the problem. You'll need to get the surface of the cloth mesh. There are some cloth examples in the download...
Anyway, this is what I use:
There was some talk about this issue on the other forum before. I think the problem is with Blitz :s
Anyway, this is what I use:
Function UpdateCloth() Local CH.Cloth For CH.Cloth = Each Cloth MeshHeight CH\Mesh VertexCoords CH\Surface,0,0,0,0 Next End Function
There was some talk about this issue on the other forum before. I think the problem is with Blitz :s