I can explain about bullets.
you will have to use Line pick as bullet is faster than blitzbasic is maby seam a litte rude but that is bullet.
You are writing a FPS i assume..
if i was to write an FPS i whold let client do the wrk. and just send a Player1 hitts player 2 message.
Remeber in order to have tcp float see this important if you dont like LAG.
http://blitzbasic.com/Community/posts.php?topic=76772
you will have to use Line pick as bullet is faster than blitzbasic is maby seam a litte rude but that is bullet.
You are writing a FPS i assume..
if i was to write an FPS i whold let client do the wrk. and just send a Player1 hitts player 2 message.
Remeber in order to have tcp float see this important if you dont like LAG.
http://blitzbasic.com/Community/posts.php?topic=76772