Looks like it will be. I think it will be better than DBP and Cobra3D. It has Shader, Win32 GUI, direct DLL(no decls need) support and author says it will have dynamic shadows and built in physics in later versions. I hope it will be fast and stable enough to compare with Blitz3D. Syntax is almost the same with Blitz3D. It's cheap too for such a product. I'll buy for sure.
3D Engine and Game Development
Miscellaneous Forums/General Discussion/3D Engine and Game DevelopmentThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.