@Dreamora, I do not really understand what you mean, because Windows User which uses minib3d are currently bounded on OpenGl in case of using Max2d for a HUD or something...
Generally it was just an idea which was in my head for some time...and a DX7 implementation is nearest not planed from my side, because I think complete d3d9 will still take some time. And I am just a little bit unhappy with the RenderInterface design, so it will also be enhanced... Also I must see how much time-consuming study will be in the next semester ;)
Generally it was just an idea which was in my head for some time...and a DX7 implementation is nearest not planed from my side, because I think complete d3d9 will still take some time. And I am just a little bit unhappy with the RenderInterface design, so it will also be enhanced... Also I must see how much time-consuming study will be in the next semester ;)