I... need... real... jumping!

Blitz3D Forums/Blitz3D Beginners Area/I... need... real... jumping!

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OnGround = false
For c = 1 To CountCollisions(p\piv)
  if CollisionNY( p\Piv,c) > 0
    OnGround = true
    Exit
  endif
Next


Probably best to average the normals of all the p\piv collisions and determine OnGround from the resulting y normal.

Stevie