Its not a problem at all really, TBH ive not had speed problems on mesh terrains of that size on modern hardware either :)
4x4 32x32 (128x128) ran perfectly smooth on my old 800Mhz duron + geforce 4.
Went slower if i used 2x2 64s though :/
4x4 32x32 (128x128) ran perfectly smooth on my old 800Mhz duron + geforce 4.
Went slower if i used 2x2 64s though :/