Unicode

BlitzMax Forums/BlitzMax Programming/Unicode

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

So I'm a little confused here :-)

Dreamora is correct in saying that the Blitzmax file system doesn't work with certain foreign (as in unicode) filenames and yet Seb steps in and says "here we go - it's working!"? His file link seems to be struggling for me, so I'm not sure what's going on?

Can the file system (and thus bmax as a whole) handle unicode character sets or not? Is Seb's fix potentially cross platform, or only on windows? Is it a hack or something more stable that might make it (soon) to a new BlitzMax release?

Sorry for being thick-headed...