Runs fine here too, 100 objects with steady 62FPS :)
nice but very dodgy physics ;)
Ahem, dodgy physics setup ;)
Uncle, pop into the JV-ODE thread if you need any assistance with those jitters, I'll be glad to help. Looks like twitchy TriMeshes to me :)
nice but very dodgy physics ;)
Ahem, dodgy physics setup ;)
Uncle, pop into the JV-ODE thread if you need any assistance with those jitters, I'll be glad to help. Looks like twitchy TriMeshes to me :)