Agreed. For typical casual game performance, Blitzmax/ DX7 even with the built in functions is fine. Don't get me wrong, it is certainly possible to write a better, batch driven blitting system for BMax/DX7 but it may not be worth it in the long run, because if you need to blit a ton of particles, sprites, tile layers, etc, etc, you're probably appealing to someone outside the typical casual audience, who probably has a much better pc configuration for games anyway. ;)
Btw, the Intel boards on recent Dell laptops is a speed demon and runs everything I throw at at full refresh speed. This is very good news if you ask me. :)
Btw, the Intel boards on recent Dell laptops is a speed demon and runs everything I throw at at full refresh speed. This is very good news if you ask me. :)