T.Ed and Dot3

Blitz3D Forums/Blitz3D Beginners Area/T.Ed and Dot3

@ Ross C

I am doing this
<<<<<<<<<<<<
terr=LoadMesh( "mymap.b3d")
EntityFX terr,2
EntityType terr,2

normal=LoadTexture("tile_normal.bmp")
ScaleTexture normal,.02,.02
EntityBlend terr,1
TextureBlend normal,4
EntityTexture terr,normal,0,0
<<<<<<<<<<<<<

am I doing something wrong? I see all the textures assigned to the map via TED, and just a purple haze from my normal map.

the normal map is taking place of the "base layer" texture from the TEd export.