Hello.
I've just really fallen out of the programming frame of mind, ironically since I passed my MSc. I'm slowly getting into c# but that's mainly for work purposes.
I think, as has been said above, that perhaps as small teams we're aiming too high; however, consumers expectations are so much higher now that it's difficult not to set our sights at that level.
I'm not speaking from a great deal of experience but I don't see the 'unable to source graphics' as a genuine reason to not complete a game. Placeholders - especially in 2d - can be used and then the 'prototype' can be passed to an artist to work with. I also appreciate that's not going to be the case in all situations.
Goodbye.
I've just really fallen out of the programming frame of mind, ironically since I passed my MSc. I'm slowly getting into c# but that's mainly for work purposes.
I think, as has been said above, that perhaps as small teams we're aiming too high; however, consumers expectations are so much higher now that it's difficult not to set our sights at that level.
I'm not speaking from a great deal of experience but I don't see the 'unable to source graphics' as a genuine reason to not complete a game. Placeholders - especially in 2d - can be used and then the 'prototype' can be passed to an artist to work with. I also appreciate that's not going to be the case in all situations.
Goodbye.