According to Blitz3D manual SetAnimTime has three parameters (the third is optional)
The second one, time#, is a floating point number and not an integer.
what is the value of time# if I want to animate an entity to the n-th frame?
The second one, time#, is a floating point number and not an integer.
what is the value of time# if I want to animate an entity to the n-th frame?